Dan spent nearly 5 minutes close to tears before Sarah gave the game a way by bursting out laughing... Ahh good times.
Right i'm gonna post the real walk cycle on the team mainpage for all to see.
Dan spent nearly 5 minutes close to tears before Sarah gave the game a way by bursting out laughing... Ahh good times.
Right i'm gonna post the real walk cycle on the team mainpage for all to see.
Also note we have a road with pavements and drains and everything, i did alot of this, Sarah did all of the sign posts and lamp posts so hats off to her for that (give ureself a pat on the back if ure reading this Sarah) and it looks like Big Dan has reworked most of the pavement since i gave it to him..........so erm....well i did the crack in the road... i coulda sworn i did more than that...oh and the bollards, the bollards are mine. Early last week Dan bought in a beautiful model of a car which he had spent literally hours working on and painstakingly perfecting till it was practically indistinguishable from a real car, i then got to take it home and spent literally minutes destroying it. I had to get rid of quite alot of faces in this so i could get the roof to crumple and i had to give the car an interior so the chairs and steering wheel are my claim to fame in this model.
Sarah has also finished her buildings now which look awesome but were destroyed far more than mine were. Not to be outdone i went back and ripped apart my second building which to be honest needed something more done to it cause it was kinda boring. Can you see the scary face in the destruction? looks kind of like a Jack o lantern.
We also had a cool lecture on lighting and rendering in layers from Rob Jones, I thought it was actually really interesting (well as interesting as lights can be.) I just need to get a copy of after effects from somewhere and then im setup to try it myself. As far as i know we're planning to use the techniques learned in the lecture in our piece because A:Jared threatened us and B: cause there have been some ripplings of uncertainty in the group as to whether hardcore B+W is the way to go, this is something we'll be able to alter within after effects, give it just a subtle hint of colour to make the imagery less harsh.
Also has an interesting day last Friday where a series of complications arose when trying to bring all our finished modelling together, almost as if some mystical power was tying to stop us completing our work. I'm not going to reiterate what happened though, if you don't already know go read Sarah's blog where there is a perfect rendition of the events of the day.
Righty i think thats everything, i'll add anything else as i think of it...
I need feedback on these cause i dont really have any ideas on where to go from here.